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Renaming of servers for coherency.

VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
This commit is contained in:
Juan Linietsky
2020-03-27 15:21:27 -03:00
parent 307b1b3a58
commit a6f3bc7c69
390 changed files with 10701 additions and 10702 deletions

View File

@@ -33,7 +33,7 @@
void YSort::set_sort_enabled(bool p_enabled) {
sort_enabled = p_enabled;
VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), sort_enabled);
RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), sort_enabled);
}
bool YSort::is_sort_enabled() const {
@@ -53,5 +53,5 @@ void YSort::_bind_methods() {
YSort::YSort() {
sort_enabled = true;
VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), true);
RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), true);
}