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Renaming of servers for coherency.

VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
This commit is contained in:
Juan Linietsky
2020-03-27 15:21:27 -03:00
parent 307b1b3a58
commit a6f3bc7c69
390 changed files with 10701 additions and 10702 deletions

View File

@@ -36,15 +36,15 @@ void BackBufferCopy::_update_copy_mode() {
case COPY_MODE_DISABLED: {
VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), false, Rect2());
RS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), false, Rect2());
} break;
case COPY_MODE_RECT: {
VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), true, rect);
RS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), true, rect);
} break;
case COPY_MODE_VIEWPORT: {
VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), true, Rect2());
RS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), true, Rect2());
} break;
}