1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-19 14:31:59 +00:00

Renaming of servers for coherency.

VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
This commit is contained in:
Juan Linietsky
2020-03-27 15:21:27 -03:00
parent 307b1b3a58
commit a6f3bc7c69
390 changed files with 10701 additions and 10702 deletions

View File

@@ -41,14 +41,14 @@
#include "platform/x11/crash_handler_linuxbsd.h"
#endif
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
#include "servers/rendering/rasterizer.h"
#include "servers/rendering_server.h"
#undef CursorShape
class OS_Server : public OS_Unix {
VisualServer *visual_server;
RenderingServer *rendering_server;
VideoMode current_videomode;
List<String> args;
MainLoop *main_loop;