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Renaming of servers for coherency.
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files.
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@@ -30,7 +30,7 @@
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#include "register_types.h"
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#include "servers/visual/rendering_device.h"
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#include "servers/rendering/rendering_device.h"
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#include <SPIRV/GlslangToSpv.h>
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#include <glslang/Include/Types.h>
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