1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Allow drag-clicking before symbol lookup

This makes it easier for touch and tablet users to do symbol lookups in
the code editor.
This commit is contained in:
Jummit
2022-10-09 11:17:10 +02:00
parent 880a0177d1
commit a6c1cfae99
2 changed files with 4 additions and 2 deletions

View File

@@ -371,12 +371,13 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (symbol_lookup_on_click_enabled) {
if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) {
if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE) {
symbol_lookup_pos = get_line_column_at_pos(mpos);
symbol_lookup_new_word = get_word_at_pos(mpos);
if (symbol_lookup_new_word != symbol_lookup_word) {
emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word);
}
} else {
} else if (!mm->is_command_or_control_pressed() || (mm->get_button_mask() != MouseButton::NONE && symbol_lookup_pos != get_line_column_at_pos(mpos))) {
set_symbol_lookup_word_as_valid(false);
}
}