You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Apply TextEdit IME on most actions
This commit is contained in:
@@ -348,6 +348,7 @@ void TextEditor::set_find_replace_bar(FindReplaceBar *p_bar) {
|
||||
|
||||
void TextEditor::_edit_option(int p_op) {
|
||||
CodeEdit *tx = code_editor->get_text_editor();
|
||||
tx->apply_ime();
|
||||
|
||||
switch (p_op) {
|
||||
case EDIT_UNDO: {
|
||||
@@ -502,6 +503,8 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
|
||||
if (mb->get_button_index() == MouseButton::RIGHT) {
|
||||
CodeEdit *tx = code_editor->get_text_editor();
|
||||
|
||||
tx->apply_ime();
|
||||
|
||||
Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position());
|
||||
int row = pos.y;
|
||||
int col = pos.x;
|
||||
|
||||
Reference in New Issue
Block a user