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Add custom debug shape thickness and color options to RayCast
This backports the improved RayCast debug drawing functionality from the `master` branch. `ArrayMesh.clear_surfaces()` was also backported from the `master` branch and exposed because the new debug drawing code requires it.
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@@ -1040,6 +1040,15 @@ AABB ArrayMesh::get_aabb() const {
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return aabb;
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}
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void ArrayMesh::clear_surfaces() {
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if (!mesh.is_valid()) {
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return;
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}
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VS::get_singleton()->mesh_clear(mesh);
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surfaces.clear();
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aabb = AABB();
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}
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void ArrayMesh::set_custom_aabb(const AABB &p_custom) {
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custom_aabb = p_custom;
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VS::get_singleton()->mesh_set_custom_aabb(mesh, custom_aabb);
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@@ -1408,6 +1417,7 @@ void ArrayMesh::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_blend_shape_mode"), &ArrayMesh::get_blend_shape_mode);
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ClassDB::bind_method(D_METHOD("add_surface_from_arrays", "primitive", "arrays", "blend_shapes", "compress_flags"), &ArrayMesh::add_surface_from_arrays, DEFVAL(Array()), DEFVAL(ARRAY_COMPRESS_DEFAULT));
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ClassDB::bind_method(D_METHOD("clear_surfaces"), &ArrayMesh::clear_surfaces);
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ClassDB::bind_method(D_METHOD("surface_remove", "surf_idx"), &ArrayMesh::surface_remove);
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ClassDB::bind_method(D_METHOD("surface_update_region", "surf_idx", "offset", "data"), &ArrayMesh::surface_update_region);
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ClassDB::bind_method(D_METHOD("surface_get_array_len", "surf_idx"), &ArrayMesh::surface_get_array_len);
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