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disable caching for targets using helper functions
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@@ -19,8 +19,7 @@ files = [
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if "build_angle" in env and env["build_angle"]:
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cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
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prog = env.Program('#bin/godot', files)
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env.NoCache(prog)
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prog = env.add_program('#bin/godot', files)
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if "build_angle" in env and env["build_angle"]:
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env.Depends(prog, [cmd])
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