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Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan

Move `snap_controls_to_pixels` from process to projects settings changed method
This commit is contained in:
Rémi Verschelde
2024-03-08 13:09:46 +01:00
2 changed files with 7 additions and 2 deletions

View File

@@ -3911,16 +3911,19 @@ void CanvasItemEditor::_update_editor_settings() {
warped_panning = bool(EDITOR_GET("editors/panning/warped_mouse_panning")); warped_panning = bool(EDITOR_GET("editors/panning/warped_mouse_panning"));
} }
void CanvasItemEditor::_project_settings_changed() {
EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels"));
}
void CanvasItemEditor::_notification(int p_what) { void CanvasItemEditor::_notification(int p_what) {
switch (p_what) { switch (p_what) {
case NOTIFICATION_READY: { case NOTIFICATION_READY: {
EditorRunBar::get_singleton()->connect("play_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(true)); EditorRunBar::get_singleton()->connect("play_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(true));
EditorRunBar::get_singleton()->connect("stop_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(false)); EditorRunBar::get_singleton()->connect("stop_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(false));
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CanvasItemEditor::_project_settings_changed));
} break; } break;
case NOTIFICATION_PROCESS: { case NOTIFICATION_PROCESS: {
EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels"));
int nb_having_pivot = 0; int nb_having_pivot = 0;
// Update the viewport if the canvas_item changes // Update the viewport if the canvas_item changes

View File

@@ -483,6 +483,8 @@ private:
void _focus_selection(int p_op); void _focus_selection(int p_op);
void _reset_drag(); void _reset_drag();
void _project_settings_changed();
SnapTarget snap_target[2]; SnapTarget snap_target[2];
Transform2D snap_transform; Transform2D snap_transform;
void _snap_if_closer_float( void _snap_if_closer_float(