1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Fix never ending loop with overlapping probes

This commit is contained in:
Bastiaan Olij
2024-03-04 20:07:01 +11:00
parent f2045ba822
commit a5d3d23db4
8 changed files with 49 additions and 12 deletions

View File

@@ -1615,15 +1615,16 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
gi.setup_voxel_gi_instances(p_render_data, p_render_data->render_buffers, p_render_data->scene_data->cam_transform, *p_render_data->voxel_gi_instances, p_render_data->voxel_gi_count);
} else {
ERR_PRINT("No render buffer nor reflection atlas, bug"); //should never happen, will crash
ERR_PRINT("No render buffer nor reflection atlas, bug"); // Should never happen!
current_cluster_builder = nullptr;
return; // No point in continuing, we'll just crash.
}
if (current_cluster_builder != nullptr) {
p_render_data->cluster_buffer = current_cluster_builder->get_cluster_buffer();
p_render_data->cluster_size = current_cluster_builder->get_cluster_size();
p_render_data->cluster_max_elements = current_cluster_builder->get_max_cluster_elements();
}
ERR_FAIL_NULL(current_cluster_builder);
p_render_data->cluster_buffer = current_cluster_builder->get_cluster_buffer();
p_render_data->cluster_size = current_cluster_builder->get_cluster_size();
p_render_data->cluster_max_elements = current_cluster_builder->get_max_cluster_elements();
_update_vrs(rb);

View File

@@ -1370,6 +1370,17 @@ void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const
rpi->dirty = true;
}
bool LightStorage::reflection_probe_has_atlas_index(RID p_instance) {
ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance);
ERR_FAIL_NULL_V(rpi, false);
if (rpi->atlas.is_null()) {
return false;
}
return rpi->atlas_index >= 0;
}
void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance);
ERR_FAIL_NULL(rpi);
@@ -1384,6 +1395,14 @@ void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
// TODO investigate if this is enough? shouldn't we be freeing our textures and framebuffers?
if (rpi->rendering) {
// We were cancelled mid rendering, trigger refresh.
rpi->rendering = false;
rpi->dirty = true;
rpi->processing_layer = 1;
rpi->processing_side = 0;
}
rpi->atlas_index = -1;
rpi->atlas = RID();
}
@@ -1535,11 +1554,10 @@ bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) {
ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance);
ERR_FAIL_NULL_V(rpi, false);
ERR_FAIL_COND_V(!rpi->rendering, false);
ERR_FAIL_COND_V(rpi->atlas.is_null(), false);
ReflectionAtlas *atlas = reflection_atlas_owner.get_or_null(rpi->atlas);
if (!atlas || rpi->atlas_index == -1) {
//does not belong to an atlas anymore, cancel (was removed from atlas or atlas changed while rendering)
// Does not belong to an atlas anymore, cancel (was removed from atlas or atlas changed while rendering).
rpi->rendering = false;
return false;
}

View File

@@ -277,7 +277,6 @@ private:
int processing_layer = 1;
int processing_side = 0;
uint32_t render_step = 0;
uint64_t last_pass = 0;
uint32_t cull_mask = 0;
@@ -848,6 +847,7 @@ public:
virtual RID reflection_probe_instance_create(RID p_probe) override;
virtual void reflection_probe_instance_free(RID p_instance) override;
virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override;
virtual bool reflection_probe_has_atlas_index(RID p_instance) override;
virtual void reflection_probe_release_atlas_index(RID p_instance) override;
virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override;
virtual bool reflection_probe_instance_has_reflection(RID p_instance) override;