You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 13:00:37 +00:00
Merge pull request #103956 from dugramen/curve-handles-outwards
Path2D prefer control points for outward curve
This commit is contained in:
@@ -110,6 +110,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
|
||||
moving_screen_from = gpoint;
|
||||
return true;
|
||||
} else if (mode == MODE_EDIT || mode == MODE_EDIT_CURVE) {
|
||||
control_points_in_range = 0;
|
||||
// In/out controls can be moved in multiple modes.
|
||||
if (dist_to_p_out < grab_threshold && i < (curve->get_point_count() - 1)) {
|
||||
action = ACTION_MOVING_OUT;
|
||||
@@ -117,13 +118,17 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
|
||||
moving_from = curve->get_point_out(i);
|
||||
moving_screen_from = gpoint;
|
||||
orig_in_length = curve->get_point_in(action_point).length();
|
||||
return true;
|
||||
} else if (dist_to_p_in < grab_threshold && i > 0) {
|
||||
control_points_in_range += 1;
|
||||
}
|
||||
if (dist_to_p_in < grab_threshold && i > 0) {
|
||||
action = ACTION_MOVING_IN;
|
||||
action_point = i;
|
||||
moving_from = curve->get_point_in(i);
|
||||
moving_screen_from = gpoint;
|
||||
orig_out_length = curve->get_point_out(action_point).length();
|
||||
control_points_in_range += 1;
|
||||
}
|
||||
if (control_points_in_range > 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -298,6 +303,27 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
|
||||
Ref<InputEventMouseMotion> mm = p_event;
|
||||
|
||||
if (mm.is_valid()) {
|
||||
// When both control points were in range of click,
|
||||
// pick the point that drags the curve outwards.
|
||||
if (control_points_in_range == 2) {
|
||||
control_points_in_range = 0;
|
||||
Ref<Curve2D> curve = node->get_curve();
|
||||
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_screen_transform();
|
||||
Point2 relative = xform.affine_inverse().basis_xform(mm->get_relative());
|
||||
real_t angle_in = relative.angle_to(curve->get_point_position(action_point - 1) - curve->get_point_position(action_point));
|
||||
real_t angle_out = relative.angle_to(curve->get_point_position(action_point + 1) - curve->get_point_position(action_point));
|
||||
|
||||
if (Math::abs(angle_in) < Math::abs(angle_out)) {
|
||||
action = ACTION_MOVING_IN;
|
||||
moving_from = curve->get_point_in(action_point);
|
||||
orig_out_length = curve->get_point_out(action_point).length();
|
||||
} else {
|
||||
action = ACTION_MOVING_OUT;
|
||||
moving_from = curve->get_point_out(action_point);
|
||||
orig_in_length = curve->get_point_in(action_point).length();
|
||||
}
|
||||
}
|
||||
|
||||
if (action == ACTION_NONE && mode == MODE_EDIT) {
|
||||
// Handle Edge Follow
|
||||
bool old_edge = on_edge;
|
||||
|
||||
Reference in New Issue
Block a user