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Small fix for problem of nodes losing type, this is not good enough to solve a core reimport problem, but so far fixes #8116
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@@ -1246,7 +1246,7 @@ void EditorNode::_dialog_action(String p_file) {
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}
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} else {
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ml.instance();
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ml = Ref<TileSet>(memnew(TileSet));
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}
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TileSetEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true);
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