You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix editor glitches when the mesh/material preview is shown
This commit is contained in:
@@ -147,7 +147,7 @@ MeshEditor::MeshEditor() {
|
||||
world.instance();
|
||||
viewport->set_world(world); //use own world
|
||||
add_child(viewport);
|
||||
viewport->set_process_input(false);
|
||||
viewport->set_disable_input(true);
|
||||
|
||||
camera = memnew( Camera );
|
||||
camera->set_transform(Transform(Matrix3(),Vector3(0,0,3)));
|
||||
|
||||
Reference in New Issue
Block a user