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C#: Remove unused Transform2D.ScaleBasis method

This commit is contained in:
Raul Santos
2022-08-01 20:56:29 +02:00
parent 19e0e06dd0
commit a4ad1dfa51

View File

@@ -320,14 +320,6 @@ namespace Godot
return copy;
}
private void ScaleBasis(Vector2 scale)
{
x.x *= scale.x;
x.y *= scale.y;
y.x *= scale.x;
y.y *= scale.y;
}
private real_t Tdotx(Vector2 with)
{
return (this[0, 0] * with[0]) + (this[1, 0] * with[1]);