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allow moving meshes without motion vectors
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@@ -3172,6 +3172,8 @@ void RenderingServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("instance_set_visible", "instance", "visible"), &RenderingServer::instance_set_visible);
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ClassDB::bind_method(D_METHOD("instance_geometry_set_transparency", "instance", "transparency"), &RenderingServer::instance_geometry_set_transparency);
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ClassDB::bind_method(D_METHOD("instance_teleport", "instance"), &RenderingServer::instance_teleport);
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ClassDB::bind_method(D_METHOD("instance_set_custom_aabb", "instance", "aabb"), &RenderingServer::instance_set_custom_aabb);
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ClassDB::bind_method(D_METHOD("instance_attach_skeleton", "instance", "skeleton"), &RenderingServer::instance_attach_skeleton);
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