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allow moving meshes without motion vectors
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@@ -887,6 +887,8 @@ public:
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FUNC3(instance_set_surface_override_material, RID, int, RID)
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FUNC2(instance_set_visible, RID, bool)
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FUNC1(instance_teleport, RID)
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FUNC2(instance_set_custom_aabb, RID, AABB)
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FUNC2(instance_attach_skeleton, RID, RID)
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