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Use an instance variable for ip_type in raw sockets
PacketPeerUDP/StreamPeerTCP/TCP_Server now uses an instance variable
to store the selected ip_type (IPv4/IPv6/ANY, where ANY = dual stack).
All calls to resolve addresses, sending/receving data, connecting/listening
will use that socket type.
(cherry picked from commit 95bdd97768)
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@@ -38,14 +38,16 @@ class TCP_Server : public Reference {
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OBJ_TYPE( TCP_Server, Reference );
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protected:
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IP_Address::AddrType ip_type;
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static TCP_Server* (*_create)();
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//bind helper
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Error _listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_ANY ,DVector<String> p_accepted_hosts=DVector<String>());
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Error _listen(uint16_t p_port, DVector<String> p_accepted_hosts=DVector<String>());
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static void _bind_methods();
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public:
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_ANY, const List<String> *p_accepted_hosts=NULL)=0;
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virtual Error listen(uint16_t p_port, const List<String> *p_accepted_hosts=NULL)=0;
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virtual bool is_connection_available() const=0;
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virtual Ref<StreamPeerTCP> take_connection()=0;
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