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Improve style and add contextual highlight to the editor launch pad

This commit is contained in:
Yuri Sizov
2022-08-30 17:12:49 +03:00
parent 08eafbd52b
commit a462d6e402
3 changed files with 66 additions and 17 deletions

View File

@@ -784,6 +784,14 @@ void EditorNode::_notification(int p_what) {
_build_icon_type_cache();
if (write_movie_button->is_pressed()) {
launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadMovieMode"), SNAME("EditorStyles")));
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonPressed"), SNAME("EditorStyles")));
} else {
launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles")));
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
}
play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")));
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
@@ -2405,6 +2413,16 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_singleton()->update(current_obj);
}
void EditorNode::_write_movie_toggled(bool p_enabled) {
if (p_enabled) {
launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadMovieMode"), SNAME("EditorStyles")));
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonPressed"), SNAME("EditorStyles")));
} else {
launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles")));
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
}
}
void EditorNode::_run(bool p_current, const String &p_custom) {
if (editor_run.get_status() == EditorRun::STATUS_PLAY) {
play_button->set_pressed(!_playing_edited);
@@ -6825,12 +6843,16 @@ EditorNode::EditorNode() {
right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
menu_hb->add_child(right_spacer);
HBoxContainer *play_hb = memnew(HBoxContainer);
menu_hb->add_child(play_hb);
launch_pad = memnew(PanelContainer);
launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles")));
menu_hb->add_child(launch_pad);
HBoxContainer *launch_pad_hb = memnew(HBoxContainer);
launch_pad->add_child(launch_pad_hb);
play_button = memnew(Button);
play_button->set_flat(true);
play_hb->add_child(play_button);
launch_pad_hb->add_child(play_button);
play_button->set_toggle_mode(true);
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY));
@@ -6846,7 +6868,7 @@ EditorNode::EditorNode() {
pause_button->set_focus_mode(Control::FOCUS_NONE);
pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging."));
pause_button->set_disabled(true);
play_hb->add_child(pause_button);
launch_pad_hb->add_child(pause_button);
ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7);
ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::Y);
@@ -6854,7 +6876,7 @@ EditorNode::EditorNode() {
stop_button = memnew(Button);
stop_button->set_flat(true);
play_hb->add_child(stop_button);
launch_pad_hb->add_child(stop_button);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP));
@@ -6866,12 +6888,12 @@ EditorNode::EditorNode() {
stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop"));
run_native = memnew(EditorRunNative);
play_hb->add_child(run_native);
launch_pad_hb->add_child(run_native);
run_native->connect("native_run", callable_mp(this, &EditorNode::_run_native));
play_scene_button = memnew(Button);
play_scene_button->set_flat(true);
play_hb->add_child(play_scene_button);
launch_pad_hb->add_child(play_scene_button);
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE));
@@ -6882,7 +6904,7 @@ EditorNode::EditorNode() {
play_custom_scene_button = memnew(Button);
play_custom_scene_button->set_flat(true);
play_hb->add_child(play_custom_scene_button);
launch_pad_hb->add_child(play_custom_scene_button);
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
@@ -6893,18 +6915,23 @@ EditorNode::EditorNode() {
ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R);
play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
write_movie_panel = memnew(PanelContainer);
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
launch_pad_hb->add_child(write_movie_panel);
write_movie_button = memnew(Button);
write_movie_button->set_flat(true);
write_movie_button->set_toggle_mode(true);
play_hb->add_child(write_movie_button);
write_movie_panel->add_child(write_movie_button);
write_movie_button->set_pressed(false);
write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons")));
write_movie_button->set_focus_mode(Control::FOCUS_NONE);
write_movie_button->connect("toggled", callable_mp(this, &EditorNode::_write_movie_toggled));
write_movie_button->set_tooltip_text(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file."));
// This button behaves differently, so color it as such.
write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.7));
write_movie_button->add_theme_color_override("icon_pressed_color", gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor")));
write_movie_button->add_theme_color_override("icon_pressed_color", Color(0, 0, 0, 0.84));
write_movie_button->add_theme_color_override("icon_hover_color", Color(1, 1, 1, 0.9));
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
@@ -7489,9 +7516,9 @@ EditorNode::EditorNode() {
screenshot_timer->set_owner(get_owner());
// Adjust spacers to center 2D / 3D / Script buttons.
int max_w = MAX(play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
int max_w = MAX(launch_pad_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
left_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - main_menu->get_minimum_size().x), 0));
right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - launch_pad_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
// Extend menu bar to window title.
if (can_expand) {