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Merge pull request #29659 from YeldhamDev/script_connections_node_deleted
Fix connection info still appearing on scripts if the node source is deleted
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@@ -872,6 +872,12 @@ void ScriptTextEditor::_update_connected_methods() {
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continue;
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continue;
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}
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}
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// As deleted nodes are still accessible via the undo/redo system, check if they're still on the tree.
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Node *source = Object::cast_to<Node>(connection.source);
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if (source && !source->is_inside_tree()) {
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continue;
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}
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int line = script->get_language()->find_function(connection.method, text_edit->get_text());
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int line = script->get_language()->find_function(connection.method, text_edit->get_text());
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if (line < 0) {
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if (line < 0) {
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missing_connections.push_back(connection);
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missing_connections.push_back(connection);
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