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Merge pull request #29659 from YeldhamDev/script_connections_node_deleted

Fix connection info still appearing on scripts if the node source is deleted
This commit is contained in:
Rémi Verschelde
2019-06-12 09:46:33 +02:00
committed by GitHub

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@@ -872,6 +872,12 @@ void ScriptTextEditor::_update_connected_methods() {
continue;
}
// As deleted nodes are still accessible via the undo/redo system, check if they're still on the tree.
Node *source = Object::cast_to<Node>(connection.source);
if (source && !source->is_inside_tree()) {
continue;
}
int line = script->get_language()->find_function(connection.method, text_edit->get_text());
if (line < 0) {
missing_connections.push_back(connection);