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Added a few functions to make 2D split screen easier.

This commit is contained in:
Juan Linietsky
2016-09-14 15:55:14 -03:00
parent 51466ae5d2
commit a4156f1f0a
4 changed files with 110 additions and 22 deletions

View File

@@ -168,20 +168,13 @@ void CanvasLayer::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
Node *n = this;
vp=NULL;
if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) {
while(n) {
vp=custom_viewport;
} else {
vp=Node::get_viewport();
if (n->cast_to<Viewport>()) {
vp = n->cast_to<Viewport>();
break;
}
n=n->get_parent();
}
ERR_FAIL_COND(!vp);
viewport=vp->get_viewport();
@@ -205,6 +198,7 @@ Size2 CanvasLayer::get_viewport_size() const {
if (!is_inside_tree())
return Size2(1,1);
Rect2 r = vp->get_visible_rect();
return r.size;
}
@@ -215,6 +209,43 @@ RID CanvasLayer::get_viewport() const {
return viewport;
}
void CanvasLayer::set_custom_viewport(Node *p_viewport) {
ERR_FAIL_NULL(p_viewport);
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_remove_canvas(viewport,canvas->get_canvas());
viewport=RID();
}
custom_viewport=p_viewport->cast_to<Viewport>();
if (custom_viewport) {
custom_viewport_id=custom_viewport->get_instance_ID();
} else {
custom_viewport_id=0;
}
if (is_inside_tree()) {
if (custom_viewport)
vp=custom_viewport;
else
vp=Node::get_viewport();
viewport = vp->get_viewport();
VisualServer::get_singleton()->viewport_attach_canvas(viewport,canvas->get_canvas());
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport,canvas->get_canvas(),layer);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport,canvas->get_canvas(),transform);
}
}
Node* CanvasLayer::get_custom_viewport() const {
return custom_viewport;
}
void CanvasLayer::_bind_methods() {
@@ -241,8 +272,11 @@ void CanvasLayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_scale","scale"),&CanvasLayer::set_scale);
ObjectTypeDB::bind_method(_MD("get_scale"),&CanvasLayer::get_scale);
ObjectTypeDB::bind_method(_MD("set_custom_viewport","viewport:Viewport"),&CanvasLayer::set_custom_viewport);
ObjectTypeDB::bind_method(_MD("get_custom_viewport:Viewport"),&CanvasLayer::get_custom_viewport);
ObjectTypeDB::bind_method(_MD("get_world_2d:World2D"),&CanvasLayer::get_world_2d);
ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasLayer::get_viewport);
// ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY( PropertyInfo(Variant::INT,"layer",PROPERTY_HINT_RANGE,"-128,128,1"),_SCS("set_layer"),_SCS("get_layer") );
//ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),_SCS("set_transform"),_SCS("get_transform") );
@@ -260,4 +294,6 @@ CanvasLayer::CanvasLayer() {
locrotscale_dirty=false;
layer=1;
canvas = Ref<World2D>( memnew(World2D) );
custom_viewport=NULL;
custom_viewport_id=0;
}