You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Enable building against system zstd.
This commit is contained in:
@@ -98,6 +98,9 @@ def configure(env):
|
||||
if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
|
||||
env.ParseConfig('pkg-config libsquish --cflags --libs')
|
||||
|
||||
if env['builtin_zstd'] == 'no':
|
||||
env.ParseConfig('pkg-config libzstd --cflags --libs')
|
||||
|
||||
# Sound and video libraries
|
||||
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user