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Merge pull request #21252 from vnen/remove-autoload-init

Disable scripting and physics early in EditorNode
This commit is contained in:
Rémi Verschelde
2018-08-21 23:42:26 +02:00
committed by GitHub

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@@ -4592,6 +4592,10 @@ EditorNode::EditorNode() {
VisualServer::get_singleton()->textures_keep_original(true); VisualServer::get_singleton()->textures_keep_original(true);
VisualServer::get_singleton()->set_debug_generate_wireframes(true); VisualServer::get_singleton()->set_debug_generate_wireframes(true);
PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
EditorHelp::generate_doc(); //before any editor classes are crated EditorHelp::generate_doc(); //before any editor classes are crated
SceneState::set_disable_placeholders(true); SceneState::set_disable_placeholders(true);
ResourceLoader::clear_translation_remaps(); //no remaps using during editor ResourceLoader::clear_translation_remaps(); //no remaps using during editor
@@ -5681,10 +5685,6 @@ EditorNode::EditorNode() {
_edit_current(); _edit_current();
current = NULL; current = NULL;
PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
reference_resource_mem = true; reference_resource_mem = true;
save_external_resources_mem = true; save_external_resources_mem = true;