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Fix casing of the "to" stop word in editor strings
This also fixes a C# documentation example that had one of its strings incorrectly converted.
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@@ -5630,11 +5630,11 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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// those shortcuts one by one.
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// Resetting zoom to 100% is a duplicate shortcut of `canvas_item_editor/reset_zoom`,
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// but it ensures both 1 and Ctrl + 0 can be used to reset zoom.
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ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom To 100%"), KEY_1);
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ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom To 200%"), KEY_2);
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ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom To 400%"), KEY_3);
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ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom To 800%"), KEY_4);
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ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom To 1600%"), KEY_5);
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ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), KEY_1);
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ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), KEY_2);
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ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), KEY_3);
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ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), KEY_4);
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ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), KEY_5);
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set_process_unhandled_key_input(true);
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