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Make AnimationNodeBlendTree use RBMap insteads HashMap

This commit is contained in:
Silc Lizard (Tokage) Renew
2023-07-18 15:42:45 +09:00
parent 38ccab2ab3
commit a3cdacdc4e
2 changed files with 1 additions and 4 deletions

View File

@@ -388,7 +388,7 @@ class AnimationNodeBlendTree : public AnimationRootNode {
Vector<StringName> connections;
};
HashMap<StringName, Node> nodes;
RBMap<StringName, Node, StringName::AlphCompare> nodes;
Vector2 graph_offset;