1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add const references detected by clang-tidy

This commit is contained in:
Wilson E. Alvarez
2023-11-18 17:40:56 -05:00
parent 2d0ee20ff3
commit a3cb1b096f
57 changed files with 120 additions and 120 deletions

View File

@@ -159,7 +159,7 @@ void OptionButton::_notification(int p_what) {
bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0] == "popup") {
String property = components[2];
const String &property = components[2];
if (property != "text" && property != "icon" && property != "id" && property != "disabled" && property != "separator") {
return false;
}
@@ -186,7 +186,7 @@ bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
bool OptionButton::_get(const StringName &p_name, Variant &r_ret) const {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0] == "popup") {
String property = components[2];
const String &property = components[2];
if (property != "text" && property != "icon" && property != "id" && property != "disabled" && property != "separator") {
return false;
}