1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00

renamed all Rect2.pos to Rect2.position

This commit is contained in:
alexholly
2017-06-04 00:25:13 +02:00
parent 69bec86028
commit a3c90b0293
84 changed files with 685 additions and 685 deletions

View File

@@ -236,8 +236,8 @@ void ButtonArray::_notification(int p_what) {
}
Rect2 r;
r.pos[orientation] = ofs;
r.pos[!orientation] = 0;
r.position[orientation] = ofs;
r.position[!orientation] = 0;
r.size[orientation] = s;
r.size[!orientation] = op_size;
@@ -272,10 +272,10 @@ void ButtonArray::_notification(int p_what) {
Point2 text_ofs = ((r.size - ssize - sbsize) / 2.0 + Point2(0, f->get_ascent())).floor() + sbofs;
if (buttons[i].icon.is_valid()) {
draw_texture(buttons[i].icon, r.pos + Point2(text_ofs.x, Math::floor((r.size.height - buttons[i].icon->get_height()) / 2.0)));
draw_texture(buttons[i].icon, r.position + Point2(text_ofs.x, Math::floor((r.size.height - buttons[i].icon->get_height()) / 2.0)));
text_ofs.x += buttons[i].icon->get_width() + icon_sep;
}
draw_string(f, text_ofs + r.pos, buttons[i].xl_text, c);
draw_string(f, text_ofs + r.position, buttons[i].xl_text, c);
buttons[i]._pos_cache = ofs;
buttons[i]._size_cache = s;