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renamed all Rect2.pos to Rect2.position

This commit is contained in:
alexholly
2017-06-04 00:25:13 +02:00
parent 69bec86028
commit a3c90b0293
84 changed files with 685 additions and 685 deletions

View File

@@ -161,17 +161,17 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
if (p_id == BUTTON_SUBSCENE) {
//open scene request
Rect2 item_rect = tree->get_item_rect(item, 0);
item_rect.pos.y -= tree->get_scroll().y;
item_rect.pos += tree->get_global_position();
item_rect.position.y -= tree->get_scroll().y;
item_rect.position += tree->get_global_position();
if (n == get_scene_node()) {
inheritance_menu->set_position(item_rect.pos + Vector2(0, item_rect.size.y));
inheritance_menu->set_position(item_rect.position + Vector2(0, item_rect.size.y));
inheritance_menu->set_size(Vector2(item_rect.size.x, 0));
inheritance_menu->popup();
instance_node = n->get_instance_ID();
} else {
instance_menu->set_position(item_rect.pos + Vector2(0, item_rect.size.y));
instance_menu->set_position(item_rect.position + Vector2(0, item_rect.size.y));
instance_menu->set_size(Vector2(item_rect.size.x, 0));
if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
instance_menu->set_item_checked(0, true);