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renamed all Rect2.pos to Rect2.position
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@@ -1752,10 +1752,10 @@ static void stroke_rect(CanvasItem *ci, Rect2 rect, Color color, real_t width =
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// a---b
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// | |
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// c---d
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Vector2 a(rect.pos);
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Vector2 b(rect.pos.x + rect.size.x, rect.pos.y);
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Vector2 c(rect.pos.x, rect.pos.y + rect.size.y);
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Vector2 d(rect.pos + rect.size);
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Vector2 a(rect.position);
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Vector2 b(rect.position.x + rect.size.x, rect.position.y);
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Vector2 c(rect.position.x, rect.position.y + rect.size.y);
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Vector2 d(rect.position + rect.size);
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ci->draw_line(a, b, color, width);
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ci->draw_line(b, d, color, width);
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@@ -1804,15 +1804,15 @@ void SpatialEditorViewport::_draw() {
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case Camera::KEEP_WIDTH: {
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draw_rect.size = Size2(s.width, s.width / aspect);
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draw_rect.pos.x = 0;
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draw_rect.pos.y = (s.height - draw_rect.size.y) * 0.5;
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draw_rect.position.x = 0;
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draw_rect.position.y = (s.height - draw_rect.size.y) * 0.5;
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} break;
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case Camera::KEEP_HEIGHT: {
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draw_rect.size = Size2(s.height * aspect, s.height);
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draw_rect.pos.y = 0;
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draw_rect.pos.x = (s.width - draw_rect.size.x) * 0.5;
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draw_rect.position.y = 0;
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draw_rect.position.x = (s.width - draw_rect.size.x) * 0.5;
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} break;
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}
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@@ -1846,7 +1846,7 @@ void SpatialEditorViewport::_draw() {
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real_t sy = r.size.y * logscale_t;
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surface->draw_rect(r, Color(1, 1, 1, 0.2));
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surface->draw_rect(Rect2(r.pos.x, r.pos.y + r.size.y - sy, r.size.x, sy), Color(1, 1, 1, 0.6));
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surface->draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), Color(1, 1, 1, 0.6));
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stroke_rect(surface, r.grow(1), Color(0, 0, 0, 0.7));
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}
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}
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