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renamed all Rect2.pos to Rect2.position
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@@ -536,10 +536,10 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n
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Rect2 rect = c->get_item_rect();
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Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform();
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if (p_rect.has_point(xform.xform(rect.pos)) &&
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p_rect.has_point(xform.xform(rect.pos + Vector2(rect.size.x, 0))) &&
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p_rect.has_point(xform.xform(rect.pos + Vector2(rect.size.x, rect.size.y))) &&
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p_rect.has_point(xform.xform(rect.pos + Vector2(0, rect.size.y)))) {
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if (p_rect.has_point(xform.xform(rect.position)) &&
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p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) &&
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p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) &&
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p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) {
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r_items->push_back(c);
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}
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@@ -652,7 +652,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
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// drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive
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drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag);
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Rect2 local_rect = canvas_item->get_item_rect();
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local_rect.pos += drag;
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local_rect.position += drag;
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undo_redo->add_do_method(canvas_item, "edit_set_rect", local_rect);
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} else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
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@@ -680,7 +680,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() {
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Vector2 tl = Point2(1e10, 1e10);
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Rect2 r2;
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r2.pos = tl;
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r2.position = tl;
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List<Node *> &selection = editor_selection->get_selected_node_list();
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@@ -695,13 +695,13 @@ Point2 CanvasItemEditor::_find_topleftmost_point() {
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Rect2 rect = canvas_item->get_item_rect();
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Transform2D xform = canvas_item->get_global_transform_with_canvas();
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r2.expand_to(xform.xform(rect.pos));
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r2.expand_to(xform.xform(rect.pos + Vector2(rect.size.x, 0)));
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r2.expand_to(xform.xform(rect.pos + rect.size));
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r2.expand_to(xform.xform(rect.pos + Vector2(0, rect.size.y)));
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r2.expand_to(xform.xform(rect.position));
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r2.expand_to(xform.xform(rect.position + Vector2(rect.size.x, 0)));
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r2.expand_to(xform.xform(rect.position + rect.size));
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r2.expand_to(xform.xform(rect.position + Vector2(0, rect.size.y)));
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}
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return r2.pos;
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return r2.position;
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}
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int CanvasItemEditor::get_item_count() {
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@@ -759,18 +759,18 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &
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Vector2 endpoints[4] = {
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xform.xform(rect.pos),
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xform.xform(rect.pos + Vector2(rect.size.x, 0)),
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xform.xform(rect.pos + rect.size),
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xform.xform(rect.pos + Vector2(0, rect.size.y))
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xform.xform(rect.position),
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xform.xform(rect.position + Vector2(rect.size.x, 0)),
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xform.xform(rect.position + rect.size),
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xform.xform(rect.position + Vector2(0, rect.size.y))
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};
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Vector2 endpointsl[4] = {
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xforml.xform(rect.pos),
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xforml.xform(rect.pos + Vector2(rect.size.x, 0)),
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xforml.xform(rect.pos + rect.size),
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xforml.xform(rect.pos + Vector2(0, rect.size.y))
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xforml.xform(rect.position),
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xforml.xform(rect.position + Vector2(rect.size.x, 0)),
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xforml.xform(rect.position + rect.size),
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xforml.xform(rect.position + Vector2(0, rect.size.y))
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};
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DragType dragger[] = {
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@@ -1552,8 +1552,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
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canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
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Rect2 local_rect = canvas_item->get_item_rect();
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Vector2 begin = local_rect.pos;
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Vector2 end = local_rect.pos + local_rect.size;
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Vector2 begin = local_rect.position;
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Vector2 end = local_rect.position + local_rect.size;
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Vector2 minsize = canvas_item->edit_get_minimum_size();
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if (uniform) {
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@@ -1645,7 +1645,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
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if (!dragging_bone) {
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local_rect.pos = begin;
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local_rect.position = begin;
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local_rect.size = end - begin;
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canvas_item->edit_set_rect(local_rect);
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@@ -1868,10 +1868,10 @@ void CanvasItemEditor::_viewport_draw() {
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Vector2 endpoints[4] = {
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xform.xform(rect.pos),
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xform.xform(rect.pos + Vector2(rect.size.x, 0)),
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xform.xform(rect.pos + rect.size),
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xform.xform(rect.pos + Vector2(0, rect.size.y))
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xform.xform(rect.position),
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xform.xform(rect.position + Vector2(rect.size.x, 0)),
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xform.xform(rect.position + rect.size),
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xform.xform(rect.position + Vector2(0, rect.size.y))
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};
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Color c = Color(1, 0.6, 0.4, 0.7);
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@@ -2212,7 +2212,7 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, cons
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lock.group = c->has_meta("_edit_group_");
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if (lock.group || lock.lock) {
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lock.pos = xform.xform(rect.pos);
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lock.pos = xform.xform(rect.position);
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lock_list.push_back(lock);
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}
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@@ -2228,10 +2228,10 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, cons
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bone_list[id].last_pass = bone_last_frame;
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}
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r_rect.expand_to(xform.xform(rect.pos));
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r_rect.expand_to(xform.xform(rect.pos + Point2(rect.size.x, 0)));
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r_rect.expand_to(xform.xform(rect.pos + Point2(0, rect.size.y)));
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r_rect.expand_to(xform.xform(rect.pos + rect.size));
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r_rect.expand_to(xform.xform(rect.position));
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r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
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r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
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r_rect.expand_to(xform.xform(rect.position + rect.size));
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}
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}
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@@ -2277,19 +2277,19 @@ void CanvasItemEditor::_update_scrollbars() {
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//expand area so it's easier to do animations and stuff at 0,0
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canvas_item_rect.size += screen_rect * 2;
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canvas_item_rect.pos -= screen_rect;
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canvas_item_rect.position -= screen_rect;
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Point2 ofs;
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if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
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v_scroll->hide();
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ofs.y = canvas_item_rect.pos.y;
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ofs.y = canvas_item_rect.position.y;
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} else {
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v_scroll->show();
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v_scroll->set_min(canvas_item_rect.pos.y);
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v_scroll->set_max(canvas_item_rect.pos.y + canvas_item_rect.size.y);
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v_scroll->set_min(canvas_item_rect.position.y);
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v_scroll->set_max(canvas_item_rect.position.y + canvas_item_rect.size.y);
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v_scroll->set_page(local_rect.size.y / zoom);
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if (first_update) {
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//so 0,0 is visible
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@@ -2304,12 +2304,12 @@ void CanvasItemEditor::_update_scrollbars() {
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if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
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h_scroll->hide();
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ofs.x = canvas_item_rect.pos.x;
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ofs.x = canvas_item_rect.position.x;
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} else {
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h_scroll->show();
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h_scroll->set_min(canvas_item_rect.pos.x);
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h_scroll->set_max(canvas_item_rect.pos.x + canvas_item_rect.size.x);
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h_scroll->set_min(canvas_item_rect.position.x);
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h_scroll->set_max(canvas_item_rect.position.x + canvas_item_rect.size.x);
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h_scroll->set_page(local_rect.size.x / zoom);
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ofs.x = h_scroll->get_value();
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}
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@@ -2977,7 +2977,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
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Transform2D t(angle, Vector2(0.f, 0.f));
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item_rect = t.xform(item_rect);
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Rect2 canvas_item_rect(pos + scale * item_rect.pos, scale * item_rect.size);
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Rect2 canvas_item_rect(pos + scale * item_rect.position, scale * item_rect.size);
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if (count == 1) {
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rect = canvas_item_rect;
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} else {
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@@ -2988,7 +2988,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
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if (p_op == VIEW_CENTER_TO_SELECTION) {
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center = rect.pos + rect.size / 2;
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center = rect.position + rect.size / 2;
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Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
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h_scroll->set_value(h_scroll->get_value() - offset.x / zoom);
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v_scroll->set_value(v_scroll->get_value() - offset.y / zoom);
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