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+ Added ignore flags to autotile bitmask

+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
This commit is contained in:
Magnus Specht
2019-03-31 19:28:42 +02:00
parent 5b00cd89d3
commit a3af9d5714
5 changed files with 120 additions and 49 deletions

View File

@@ -126,7 +126,7 @@ class TileSetEditor : public HSplitContainer {
Vector2 edited_shape_coord;
PoolVector2Array current_shape;
Map<Vector2i, SubtileData> current_tile_data;
Map<Vector2, uint16_t> bitmask_map_copy;
Map<Vector2, uint32_t> bitmask_map_copy;
Vector2 snap_step;
Vector2 snap_offset;