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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00
-=-=-=

-Added missing quaternion constructor
-code completion fixes
-winrt fixes
This commit is contained in:
Juan Linietsky
2014-12-20 15:30:06 -03:00
parent 7dbc19f32d
commit a36a774897
23 changed files with 398 additions and 235 deletions

View File

@@ -142,6 +142,11 @@ void OSWinrt::set_gl_context(ContextEGL* p_context) {
gl_context = p_context;
};
void OSWinrt::screen_size_changed() {
gl_context->reset();
};
void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
main_loop=NULL;
@@ -568,8 +573,12 @@ Error OSWinrt::shell_open(String p_uri) {
String OSWinrt::get_locale() const {
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
return "en";
#else
Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
return language->Data();
#endif
}
void OSWinrt::release_rendering_thread() {