You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Disable WebGL2, window maximize in editor builds.
This commit is contained in:
@@ -176,6 +176,7 @@ Size2 OS_JavaScript::get_window_size() const {
|
|||||||
|
|
||||||
void OS_JavaScript::set_window_maximized(bool p_enabled) {
|
void OS_JavaScript::set_window_maximized(bool p_enabled) {
|
||||||
|
|
||||||
|
#ifndef TOOLS_ENABLED
|
||||||
if (video_mode.fullscreen) {
|
if (video_mode.fullscreen) {
|
||||||
window_maximized = p_enabled;
|
window_maximized = p_enabled;
|
||||||
set_window_fullscreen(false);
|
set_window_fullscreen(false);
|
||||||
@@ -193,6 +194,7 @@ void OS_JavaScript::set_window_maximized(bool p_enabled) {
|
|||||||
emscripten_enter_soft_fullscreen(canvas_id.utf8().get_data(), &strategy);
|
emscripten_enter_soft_fullscreen(canvas_id.utf8().get_data(), &strategy);
|
||||||
window_maximized = p_enabled;
|
window_maximized = p_enabled;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OS_JavaScript::is_window_maximized() const {
|
bool OS_JavaScript::is_window_maximized() const {
|
||||||
@@ -942,10 +944,14 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
|
|||||||
set_window_per_pixel_transparency_enabled(true);
|
set_window_per_pixel_transparency_enabled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
|
bool gles3 = false;
|
||||||
|
#else
|
||||||
bool gles3 = true;
|
bool gles3 = true;
|
||||||
if (p_video_driver == VIDEO_DRIVER_GLES2) {
|
if (p_video_driver == VIDEO_DRIVER_GLES2) {
|
||||||
gles3 = false;
|
gles3 = false;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
bool gl_initialization_error = false;
|
bool gl_initialization_error = false;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user