diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
new file mode 100644
index 00000000000..f6bc9e2ccac
--- /dev/null
+++ b/doc/classes/CodeEdit.xml
@@ -0,0 +1,203 @@
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diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml
index 3fc9e73ccf9..8444610f496 100644
--- a/doc/classes/GPUParticles3D.xml
+++ b/doc/classes/GPUParticles3D.xml
@@ -18,6 +18,22 @@
Returns the axis-aligned bounding box that contains all the particles that are active in the current frame.
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@@ -101,6 +117,8 @@
Speed scaling ratio. A value of [code]0[/code] can be used to pause the particles.
+
+
The [AABB] that determines the area of the world part of which needs to be visible on screen for the particle system to be active.
@@ -115,6 +133,16 @@
Particles are drawn in order of depth.
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Maximum number of draw passes supported.
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index 2ba2249d215..dc88c538100 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -135,7 +135,7 @@
-
+
Creates request on the underlying [HTTPClient] using a raw array of bytes for the request body. If there is no configuration errors, it tries to connect using [method HTTPClient.connect_to_host] and passes parameters onto [method HTTPClient.request].
@@ -144,6 +144,12 @@
+
+ If [code]true[/code], this header will be added to each request: [code]Accept-Encoding: gzip, deflate[/code] telling servers that it's okay to compress response bodies.
+ Any Reponse body declaring a [code]Content-Encoding[/code] of either [code]gzip[/code] or [code]deflate[/code] will then be automatically decompressed, and the uncompressed bytes will be delivered via [code]request_completed[/code].
+ If the user has specified their own [code]Accept-Encoding[/code] header, then no header will be added regaurdless of [code]accept_gzip[/code].
+ If [code]false[/code] no header will be added, and no decompression will be performed on response bodies. The raw bytes of the response body will be returned via [code]request_completed[/code].
+
Maximum allowed size for response bodies. If the response body is compressed, this will be used as the maximum allowed size for the decompressed body.
@@ -162,12 +168,6 @@
If [code]true[/code], multithreading is used to improve performance.
-
- If [code]true[/code], this header will be added to each request: [code]Accept-Encoding: gzip, deflate[/code] telling servers that it's okay to compress response bodies.
- Any Reponse body declaring a [code]Content-Encoding[/code] of either [code]gzip[/code] or [code]deflate[/code] will then be automatically decompressed, and the uncompressed bytes will be delivered via [code]request_completed[/code].
- If the user has specified their own [code]Accept-Encoding[/code] header, then no header will be added regaurdless of [code]accept_gzip[/code].
- If [code]false[/code] no header will be added, and no decompression will be performed on response bodies. The raw bytes of the response body will be returned via [code]request_completed[/code].
-
@@ -208,19 +208,21 @@
Request exceeded its maximum size limit, see [member body_size_limit].
-
+
+
+
Request failed (currently unused).
-
+
HTTPRequest couldn't open the download file.
-
+
HTTPRequest couldn't write to the download file.
-
+
Request reached its maximum redirect limit, see [member max_redirects].
-
+
diff --git a/doc/classes/ImageTexture3D.xml b/doc/classes/ImageTexture3D.xml
new file mode 100644
index 00000000000..d05082487d8
--- /dev/null
+++ b/doc/classes/ImageTexture3D.xml
@@ -0,0 +1,39 @@
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diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml
index 7bfc502fbb4..0fcfed0595d 100644
--- a/doc/classes/PackedByteArray.xml
+++ b/doc/classes/PackedByteArray.xml
@@ -60,7 +60,7 @@
-
+
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index d04ac5bdcea..f6fa3cf38bc 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -243,6 +243,14 @@
Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Applied to X/Z plane and Y/Z planes.
+
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+
Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
@@ -252,15 +260,6 @@
Tangential acceleration randomness ratio.
-
- Trail particles' color will vary along this [GradientTexture].
-
-
- Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s).
-
-
- Trail particles' size will vary along this [CurveTexture].
-
@@ -332,5 +331,15 @@
Represents the size of the [enum EmissionShape] enum.
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diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index 5fc5b09833c..e30d7df63f4 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -123,9 +123,6 @@
-
- The ray's destination point, relative to the RayCast's [code]position[/code].
-
If [code]true[/code], collision with [Area2D]s will be reported.
@@ -141,6 +138,9 @@
If [code]true[/code], the parent node will be excluded from collision detection.
+
+ The ray's destination point, relative to the RayCast's [code]position[/code].
+
diff --git a/doc/classes/RayCast3D.xml b/doc/classes/RayCast3D.xml
index d8bff65bff3..1d8edf0adbe 100644
--- a/doc/classes/RayCast3D.xml
+++ b/doc/classes/RayCast3D.xml
@@ -126,9 +126,6 @@
-
- The ray's destination point, relative to the RayCast's [code]position[/code].
-
If [code]true[/code], collision with [Area3D]s will be reported.
@@ -144,6 +141,9 @@
If [code]true[/code], collisions will be ignored for this RayCast3D's immediate parent.
+
+ The ray's destination point, relative to the RayCast's [code]position[/code].
+
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index f7c9be7900b..1c7d84c5a2a 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -54,7 +54,7 @@
- Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code].
+ Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code].
diff --git a/doc/classes/StreamTexture3D.xml b/doc/classes/StreamTexture3D.xml
new file mode 100644
index 00000000000..7054a4ee995
--- /dev/null
+++ b/doc/classes/StreamTexture3D.xml
@@ -0,0 +1,25 @@
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diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index ccc99dc8e3c..a23a4936f8d 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -9,6 +9,14 @@
+
+
+
+
+
+
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@@ -112,11 +120,34 @@
Folds the given line, if possible (see [method can_fold]).
-
-
+
+
- Returns an array containing the line number of each breakpoint.
+
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@@ -135,6 +166,46 @@
Returns the amount of total lines in the text.
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@@ -202,6 +273,40 @@
Returns whether the line at the specified index is folded or not.
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@@ -241,11 +346,12 @@
Perform redo operation.
-
+
+
+
- Removes all the breakpoints. This will not fire the [signal breakpoint_toggled] signal.
@@ -295,6 +401,78 @@
If [member selecting_enabled] is [code]false[/code], no selection will occur.
+
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@@ -317,6 +495,66 @@
If [code]true[/code], hides the line of the specified index.
+
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@@ -351,9 +589,6 @@
-
- If [code]true[/code], the breakpoint gutter is visible.
-
If [code]true[/code], the caret (visual cursor) blinks.
@@ -378,9 +613,6 @@
If [code]true[/code], the "tab" character will have a visible representation.
-
- If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines.
-
If [code]true[/code], all lines that have been set to hidden by [method set_line_as_hidden], will not be visible.
@@ -416,9 +648,6 @@
If [code]true[/code], shortcut keys for context menu items are enabled, even if the context menu is disabled.
-
- If [code]true[/code], line numbers are displayed to the left of the text.
-
If [code]true[/code], sets the [code]step[/code] of the scrollbars to [code]0.25[/code] which results in smoother scrolling.
@@ -438,30 +667,32 @@
-
-
-
-
- Emitted when a breakpoint is placed via the breakpoint gutter.
-
-
Emitted when the cursor changes.
-
-
-
-
-
+
- Emitted when the info icon is clicked.
-
+
+
+
+
+
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+
+
@@ -501,6 +732,12 @@
Search from end to beginning.
+
+
+
+
+
+
Cuts (copies and clears) the selected text.
@@ -530,14 +767,8 @@
Sets the background [Color] of this [TextEdit]. [member syntax_highlighting] has to be enabled.
-
- Sets the [Color] of the bookmark marker. [member syntax_highlighting] has to be enabled.
-
-
- Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled.
-
@@ -565,14 +796,8 @@
Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled.
-
-
-
-
-
-
Sets the default [Font].
@@ -584,9 +809,6 @@
Sets the [Color] of the selected text. [member override_selected_font_color] has to be enabled.
-
- Sets the [Color] of the line numbers. [member show_line_numbers] has to be enabled.
-
Sets the spacing between the lines.
@@ -599,8 +821,6 @@
Sets the [StyleBox] of this [TextEdit] when [member readonly] is enabled.
-
-
Sets the highlight [Color] of text selections.
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml
index 12954beb43c..f03550bd5e5 100644
--- a/doc/classes/VisualShader.xml
+++ b/doc/classes/VisualShader.xml
@@ -209,10 +209,13 @@
A shader for light calculations.
-
- A compute shader, to use the GPU for abstract computation.
+
-
+
+
+
+
+
Represents the size of the [enum Type] enum.
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index 6327ab534fd..3bb527f3d47 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -57,6 +57,12 @@
Emitted when the node requests an editor refresh. Currently called only in setter of [member VisualShaderNodeTexture.source], [VisualShaderNodeTexture], and [VisualShaderNodeCubemap] (and their derivatives).
+
+
+
+
+
+
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 2b506b686bf..da0169b60b4 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -631,6 +631,7 @@ void HTTPRequest::_bind_methods() {
BIND_ENUM_CONSTANT(RESULT_SSL_HANDSHAKE_ERROR);
BIND_ENUM_CONSTANT(RESULT_NO_RESPONSE);
BIND_ENUM_CONSTANT(RESULT_BODY_SIZE_LIMIT_EXCEEDED);
+ BIND_ENUM_CONSTANT(RESULT_BODY_DECOMPRESS_FAILED);
BIND_ENUM_CONSTANT(RESULT_REQUEST_FAILED);
BIND_ENUM_CONSTANT(RESULT_DOWNLOAD_FILE_CANT_OPEN);
BIND_ENUM_CONSTANT(RESULT_DOWNLOAD_FILE_WRITE_ERROR);
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 49b8cbe7e0c..4bbfa8965aa 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1246,6 +1246,12 @@ void ParticlesMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_MAX);
+
+ BIND_ENUM_CONSTANT(SUB_EMITTER_DISABLED);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_CONSTANT);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_AT_END);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_AT_COLLISION);
+ BIND_ENUM_CONSTANT(SUB_EMITTER_MAX);
}
ParticlesMaterial::ParticlesMaterial() :
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 9d41c919374..fa8858f67ff 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -50,7 +50,6 @@ class ParticlesMaterial : public Material {
public:
enum Parameter {
-
PARAM_INITIAL_LINEAR_VELOCITY,
PARAM_ANGULAR_VELOCITY,
PARAM_ORBIT_VELOCITY,
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 4ee9b22b254..7554550f3a8 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1638,6 +1638,9 @@ void VisualShader::_bind_methods() {
BIND_ENUM_CONSTANT(TYPE_VERTEX);
BIND_ENUM_CONSTANT(TYPE_FRAGMENT);
BIND_ENUM_CONSTANT(TYPE_LIGHT);
+ BIND_ENUM_CONSTANT(TYPE_EMIT);
+ BIND_ENUM_CONSTANT(TYPE_PROCESS);
+ BIND_ENUM_CONSTANT(TYPE_END);
BIND_ENUM_CONSTANT(TYPE_MAX);
BIND_CONSTANT(NODE_ID_INVALID);