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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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@@ -50,6 +50,7 @@
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#include "scene/gui/tree.h"
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#include "scene/main/viewport.h"
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#include "scene/main/window.h"
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#include "scene/resources/style_box_flat.h"
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#include "scene/scene_string_names.h"
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bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
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