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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Cleanup accessibility names.

This commit is contained in:
Pāvels Nadtočajevs
2025-06-12 07:55:29 +03:00
parent 242b8ff80a
commit a272376f89
97 changed files with 188 additions and 440 deletions

View File

@@ -4695,7 +4695,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_add->set_theme_type_variation("FlatMenuButton");
button_add->connect(SceneStringName(pressed), callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_NEW, false));
button_add->set_tooltip_text(TTRC("Add/Create a New Node."));
button_add->set_accessibility_name(TTRC("Add/Create"));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
@@ -4703,7 +4702,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_instance->set_theme_type_variation("FlatMenuButton");
button_instance->connect(SceneStringName(pressed), callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_INSTANTIATE, false));
button_instance->set_tooltip_text(TTRC("Instantiate a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_accessibility_name(TTRC("Instantiate Scene File"));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instantiate_scene"));
filter_hbc->add_child(button_instance);
vbc->add_child(filter_hbc);
@@ -4712,7 +4710,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
filter = memnew(LineEdit);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter->set_placeholder(TTRC("Filter: name, t:type, g:group"));
filter->set_accessibility_name(TTRC("Filter"));
filter->set_accessibility_name(TTRC("Filter Nodes"));
filter->set_tooltip_text(TTRC("Filter nodes by entering a part of their name, type (if prefixed with \"type:\" or \"t:\")\nor group (if prefixed with \"group:\" or \"g:\"). Filtering is case-insensitive."));
filter_hbc->add_child(filter);
filter->add_theme_constant_override("minimum_character_width", 0);
@@ -4730,7 +4728,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_create_script->set_theme_type_variation("FlatMenuButton");
button_create_script->connect(SceneStringName(pressed), callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip_text(TTRC("Attach a new or existing script to the selected node."));
button_create_script->set_accessibility_name(TTRC("Attach Script"));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
@@ -4739,7 +4736,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_detach_script->set_theme_type_variation("FlatMenuButton");
button_detach_script->connect(SceneStringName(pressed), callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_DETACH_SCRIPT, false));
button_detach_script->set_tooltip_text(TTRC("Detach the script from the selected node."));
button_detach_script->set_accessibility_name(TTRC("Detach Script"));
button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script"));
filter_hbc->add_child(button_detach_script);
button_detach_script->hide();
@@ -4748,7 +4744,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_extend_script->set_flat(true);
button_extend_script->connect(SceneStringName(pressed), callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_EXTEND_SCRIPT, false));
button_extend_script->set_tooltip_text(TTRC("Extend the script of the selected node."));
button_extend_script->set_accessibility_name(TTRC("Extend Script"));
button_extend_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/extend_script"));
filter_hbc->add_child(button_extend_script);
button_extend_script->hide();
@@ -4757,7 +4752,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_tree_menu->set_flat(false);
button_tree_menu->set_theme_type_variation("FlatMenuButton");
button_tree_menu->set_tooltip_text(TTR("Extra scene options."));
button_tree_menu->set_accessibility_name(TTRC("Scene Options"));
button_tree_menu->connect("about_to_popup", callable_mp(this, &SceneTreeDock::_update_tree_menu));
filter_hbc->add_child(button_tree_menu);