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Add shorthand for using singleton string names

This commit is contained in:
kobewi
2023-09-04 17:01:33 +02:00
parent 916ea002c1
commit a262d2d881
77 changed files with 382 additions and 380 deletions

View File

@@ -119,7 +119,7 @@ String AnimationNodeStateMachineEditor::_get_root_playback_path(String &r_node_d
if (node_directory_path.size()) {
r_node_directory += "/";
}
base_path = !edited_path.size() ? String(SceneStringNames::get_singleton()->parameters_base_path) + "playback" : String(SceneStringNames::get_singleton()->parameters_base_path) + base_path + "/playback";
base_path = !edited_path.size() ? String(SceneStringName(parameters_base_path)) + "playback" : String(SceneStringName(parameters_base_path)) + base_path + "/playback";
} else {
// Hmmm, we have to return Grouped state machine playback...
// It will give the user the error that Root/Nested state machine should be retrieved, that would be kind :-)