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Utilize mouse position when zooming with shortcuts in 2D editor
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@@ -4686,7 +4686,7 @@ void CanvasItemEditor::_button_zoom_plus() {
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}
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void CanvasItemEditor::_shortcut_zoom_set(float p_zoom) {
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_zoom_on_position(p_zoom * MAX(1, EDSCALE), viewport_scrollable->get_size() / 2.0);
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_zoom_on_position(p_zoom * MAX(1, EDSCALE), viewport->get_local_mouse_position());
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}
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void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) {
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