You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Rename Vector2.tangent() to Vector2.orthogonal()
This commit is contained in:
@@ -992,7 +992,7 @@ static void _register_variant_builtin_methods() {
|
||||
bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "t"), varray());
|
||||
bind_method(Vector2, move_toward, sarray("to", "delta"), varray());
|
||||
bind_method(Vector2, rotated, sarray("phi"), varray());
|
||||
bind_method(Vector2, tangent, sarray(), varray());
|
||||
bind_method(Vector2, orthogonal, sarray(), varray());
|
||||
bind_method(Vector2, floor, sarray(), varray());
|
||||
bind_method(Vector2, ceil, sarray(), varray());
|
||||
bind_method(Vector2, round, sarray(), varray());
|
||||
|
||||
Reference in New Issue
Block a user