You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-13 13:31:48 +00:00
NavigationPolygon: Implement get/set_polygon fast paths.
This commit is contained in:
committed by
Rémi Verschelde
parent
5b6d9a7dd8
commit
a1fe6ffa19
@@ -104,7 +104,7 @@ void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array
|
|||||||
}
|
}
|
||||||
polygons.resize(p_array.size());
|
polygons.resize(p_array.size());
|
||||||
for (int i = 0; i < p_array.size(); i++) {
|
for (int i = 0; i < p_array.size(); i++) {
|
||||||
polygons.write[i].indices = p_array[i];
|
polygons.write[i] = p_array[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -113,7 +113,7 @@ TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
|
|||||||
TypedArray<Vector<int32_t>> ret;
|
TypedArray<Vector<int32_t>> ret;
|
||||||
ret.resize(polygons.size());
|
ret.resize(polygons.size());
|
||||||
for (int i = 0; i < ret.size(); i++) {
|
for (int i = 0; i < ret.size(); i++) {
|
||||||
ret[i] = polygons[i].indices;
|
ret[i] = polygons[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
@@ -141,9 +141,7 @@ TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
|
|||||||
|
|
||||||
void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
|
void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
|
||||||
RWLockWrite write_lock(rwlock);
|
RWLockWrite write_lock(rwlock);
|
||||||
Polygon polygon;
|
polygons.push_back(p_polygon);
|
||||||
polygon.indices = p_polygon;
|
|
||||||
polygons.push_back(polygon);
|
|
||||||
{
|
{
|
||||||
MutexLock lock(navigation_mesh_generation);
|
MutexLock lock(navigation_mesh_generation);
|
||||||
navigation_mesh.unref();
|
navigation_mesh.unref();
|
||||||
@@ -164,7 +162,7 @@ int NavigationPolygon::get_polygon_count() const {
|
|||||||
Vector<int> NavigationPolygon::get_polygon(int p_idx) {
|
Vector<int> NavigationPolygon::get_polygon(int p_idx) {
|
||||||
RWLockRead read_lock(rwlock);
|
RWLockRead read_lock(rwlock);
|
||||||
ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
|
ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
|
||||||
return polygons[p_idx].indices;
|
return polygons[p_idx];
|
||||||
}
|
}
|
||||||
|
|
||||||
void NavigationPolygon::clear_polygons() {
|
void NavigationPolygon::clear_polygons() {
|
||||||
@@ -189,10 +187,19 @@ void NavigationPolygon::clear() {
|
|||||||
void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons) {
|
void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons) {
|
||||||
RWLockWrite write_lock(rwlock);
|
RWLockWrite write_lock(rwlock);
|
||||||
vertices = p_vertices;
|
vertices = p_vertices;
|
||||||
polygons.resize(p_polygons.size());
|
polygons = p_polygons;
|
||||||
for (int i = 0; i < p_polygons.size(); i++) {
|
{
|
||||||
polygons.write[i].indices = p_polygons[i];
|
MutexLock lock(navigation_mesh_generation);
|
||||||
|
navigation_mesh.unref();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons, const Vector<Vector<Vector2>> &p_outlines) {
|
||||||
|
RWLockWrite write_lock(rwlock);
|
||||||
|
vertices = p_vertices;
|
||||||
|
polygons = p_polygons;
|
||||||
|
outlines = p_outlines;
|
||||||
|
rect_cache_dirty = true;
|
||||||
{
|
{
|
||||||
MutexLock lock(navigation_mesh_generation);
|
MutexLock lock(navigation_mesh_generation);
|
||||||
navigation_mesh.unref();
|
navigation_mesh.unref();
|
||||||
@@ -202,10 +209,14 @@ void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector
|
|||||||
void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons) {
|
void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons) {
|
||||||
RWLockRead read_lock(rwlock);
|
RWLockRead read_lock(rwlock);
|
||||||
r_vertices = vertices;
|
r_vertices = vertices;
|
||||||
r_polygons.resize(polygons.size());
|
r_polygons = polygons;
|
||||||
for (int i = 0; i < polygons.size(); i++) {
|
}
|
||||||
r_polygons.write[i] = polygons[i].indices;
|
|
||||||
}
|
void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons, Vector<Vector<Vector2>> &r_outlines) {
|
||||||
|
RWLockRead read_lock(rwlock);
|
||||||
|
r_vertices = vertices;
|
||||||
|
r_polygons = polygons;
|
||||||
|
r_outlines = outlines;
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
|
Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
|
||||||
@@ -237,6 +248,31 @@ Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
|
|||||||
return navigation_mesh;
|
return navigation_mesh;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void NavigationPolygon::set_outlines(const Vector<Vector<Vector2>> &p_outlines) {
|
||||||
|
RWLockWrite write_lock(rwlock);
|
||||||
|
outlines = p_outlines;
|
||||||
|
rect_cache_dirty = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector<Vector<Vector2>> NavigationPolygon::get_outlines() const {
|
||||||
|
RWLockRead read_lock(rwlock);
|
||||||
|
return outlines;
|
||||||
|
}
|
||||||
|
|
||||||
|
void NavigationPolygon::set_polygons(const Vector<Vector<int>> &p_polygons) {
|
||||||
|
RWLockWrite write_lock(rwlock);
|
||||||
|
polygons = p_polygons;
|
||||||
|
{
|
||||||
|
MutexLock lock(navigation_mesh_generation);
|
||||||
|
navigation_mesh.unref();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector<Vector<int>> NavigationPolygon::get_polygons() const {
|
||||||
|
RWLockRead read_lock(rwlock);
|
||||||
|
return polygons;
|
||||||
|
}
|
||||||
|
|
||||||
void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
|
void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
|
||||||
RWLockWrite write_lock(rwlock);
|
RWLockWrite write_lock(rwlock);
|
||||||
outlines.push_back(p_outline);
|
outlines.push_back(p_outline);
|
||||||
@@ -364,7 +400,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
|
|||||||
for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
|
for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
|
||||||
TPPLPoly &tp = I->get();
|
TPPLPoly &tp = I->get();
|
||||||
|
|
||||||
struct Polygon p;
|
Vector<int> p;
|
||||||
|
|
||||||
for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
|
for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
|
||||||
HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
|
HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
|
||||||
@@ -372,7 +408,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
|
|||||||
E = points.insert(tp[i], vertices.size());
|
E = points.insert(tp[i], vertices.size());
|
||||||
vertices.push_back(tp[i]);
|
vertices.push_back(tp[i]);
|
||||||
}
|
}
|
||||||
p.indices.push_back(E->value);
|
p.push_back(E->value);
|
||||||
}
|
}
|
||||||
|
|
||||||
polygons.push_back(p);
|
polygons.push_back(p);
|
||||||
|
|||||||
@@ -39,10 +39,7 @@ class NavigationPolygon : public Resource {
|
|||||||
RWLock rwlock;
|
RWLock rwlock;
|
||||||
|
|
||||||
Vector<Vector2> vertices;
|
Vector<Vector2> vertices;
|
||||||
struct Polygon {
|
Vector<Vector<int>> polygons;
|
||||||
Vector<int> indices;
|
|
||||||
};
|
|
||||||
Vector<Polygon> polygons;
|
|
||||||
Vector<Vector<Vector2>> outlines;
|
Vector<Vector<Vector2>> outlines;
|
||||||
Vector<Vector<Vector2>> baked_outlines;
|
Vector<Vector<Vector2>> baked_outlines;
|
||||||
|
|
||||||
@@ -109,6 +106,8 @@ public:
|
|||||||
Vector<Vector2> get_outline(int p_idx) const;
|
Vector<Vector2> get_outline(int p_idx) const;
|
||||||
void remove_outline(int p_idx);
|
void remove_outline(int p_idx);
|
||||||
int get_outline_count() const;
|
int get_outline_count() const;
|
||||||
|
void set_outlines(const Vector<Vector<Vector2>> &p_outlines);
|
||||||
|
Vector<Vector<Vector2>> get_outlines() const;
|
||||||
|
|
||||||
void clear_outlines();
|
void clear_outlines();
|
||||||
#ifndef DISABLE_DEPRECATED
|
#ifndef DISABLE_DEPRECATED
|
||||||
@@ -116,7 +115,7 @@ public:
|
|||||||
#endif // DISABLE_DEPRECATED
|
#endif // DISABLE_DEPRECATED
|
||||||
|
|
||||||
void set_polygons(const Vector<Vector<int>> &p_polygons);
|
void set_polygons(const Vector<Vector<int>> &p_polygons);
|
||||||
const Vector<Vector<int>> &get_polygons() const;
|
Vector<Vector<int>> get_polygons() const;
|
||||||
Vector<int> get_polygon(int p_idx);
|
Vector<int> get_polygon(int p_idx);
|
||||||
void clear_polygons();
|
void clear_polygons();
|
||||||
|
|
||||||
@@ -155,7 +154,9 @@ public:
|
|||||||
void clear();
|
void clear();
|
||||||
|
|
||||||
void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons);
|
void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons);
|
||||||
|
void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons, const Vector<Vector<Vector2>> &p_outlines);
|
||||||
void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons);
|
void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons);
|
||||||
|
void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons, Vector<Vector<Vector2>> &r_outlines);
|
||||||
|
|
||||||
NavigationPolygon() {}
|
NavigationPolygon() {}
|
||||||
~NavigationPolygon() {}
|
~NavigationPolygon() {}
|
||||||
|
|||||||
@@ -6502,17 +6502,18 @@ Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id, bool p_f
|
|||||||
transformed_polygon.instantiate();
|
transformed_polygon.instantiate();
|
||||||
|
|
||||||
PackedVector2Array new_points = get_transformed_vertices(layer_tile_data.navigation_polygon->get_vertices(), p_flip_h, p_flip_v, p_transpose);
|
PackedVector2Array new_points = get_transformed_vertices(layer_tile_data.navigation_polygon->get_vertices(), p_flip_h, p_flip_v, p_transpose);
|
||||||
transformed_polygon->set_vertices(new_points);
|
|
||||||
|
|
||||||
int num_polygons = layer_tile_data.navigation_polygon->get_polygon_count();
|
const Vector<Vector<Vector2>> outlines = layer_tile_data.navigation_polygon->get_outlines();
|
||||||
for (int i = 0; i < num_polygons; ++i) {
|
int outline_count = outlines.size();
|
||||||
transformed_polygon->add_polygon(layer_tile_data.navigation_polygon->get_polygon(i));
|
|
||||||
|
Vector<Vector<Vector2>> new_outlines;
|
||||||
|
new_outlines.resize(outline_count);
|
||||||
|
|
||||||
|
for (int i = 0; i < outline_count; i++) {
|
||||||
|
new_outlines.write[i] = get_transformed_vertices(outlines[i], p_flip_h, p_flip_v, p_transpose);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < layer_tile_data.navigation_polygon->get_outline_count(); i++) {
|
transformed_polygon->set_data(new_points, layer_tile_data.navigation_polygon->get_polygons(), new_outlines);
|
||||||
PackedVector2Array new_outline = get_transformed_vertices(layer_tile_data.navigation_polygon->get_outline(i), p_flip_h, p_flip_v, p_transpose);
|
|
||||||
transformed_polygon->add_outline(new_outline);
|
|
||||||
}
|
|
||||||
|
|
||||||
layer_tile_data.transformed_navigation_polygon[key] = transformed_polygon;
|
layer_tile_data.transformed_navigation_polygon[key] = transformed_polygon;
|
||||||
return transformed_polygon;
|
return transformed_polygon;
|
||||||
|
|||||||
@@ -1108,9 +1108,12 @@ Ref<NavigationMesh> ImporterMesh::create_navigation_mesh() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
HashMap<Vector3, int> unique_vertices;
|
HashMap<Vector3, int> unique_vertices;
|
||||||
LocalVector<int> face_indices;
|
Vector<Vector<int>> face_polygons;
|
||||||
|
face_polygons.resize(faces.size());
|
||||||
|
|
||||||
for (int i = 0; i < faces.size(); i++) {
|
for (int i = 0; i < faces.size(); i++) {
|
||||||
|
Vector<int> face_indices;
|
||||||
|
face_indices.resize(3);
|
||||||
for (int j = 0; j < 3; j++) {
|
for (int j = 0; j < 3; j++) {
|
||||||
Vector3 v = faces[i].vertex[j];
|
Vector3 v = faces[i].vertex[j];
|
||||||
int idx;
|
int idx;
|
||||||
@@ -1120,8 +1123,9 @@ Ref<NavigationMesh> ImporterMesh::create_navigation_mesh() {
|
|||||||
idx = unique_vertices.size();
|
idx = unique_vertices.size();
|
||||||
unique_vertices[v] = idx;
|
unique_vertices[v] = idx;
|
||||||
}
|
}
|
||||||
face_indices.push_back(idx);
|
face_indices.write[j] = idx;
|
||||||
}
|
}
|
||||||
|
face_polygons.write[i] = face_indices;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector<Vector3> vertices;
|
Vector<Vector3> vertices;
|
||||||
@@ -1132,16 +1136,7 @@ Ref<NavigationMesh> ImporterMesh::create_navigation_mesh() {
|
|||||||
|
|
||||||
Ref<NavigationMesh> nm;
|
Ref<NavigationMesh> nm;
|
||||||
nm.instantiate();
|
nm.instantiate();
|
||||||
nm->set_vertices(vertices);
|
nm->set_data(vertices, face_polygons);
|
||||||
|
|
||||||
Vector<int> v3;
|
|
||||||
v3.resize(3);
|
|
||||||
for (uint32_t i = 0; i < face_indices.size(); i += 3) {
|
|
||||||
v3.write[0] = face_indices[i + 0];
|
|
||||||
v3.write[1] = face_indices[i + 1];
|
|
||||||
v3.write[2] = face_indices[i + 2];
|
|
||||||
nm->add_polygon(v3);
|
|
||||||
}
|
|
||||||
|
|
||||||
return nm;
|
return nm;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -61,12 +61,12 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) {
|
|||||||
int rlen = iarr.size();
|
int rlen = iarr.size();
|
||||||
const int *r = iarr.ptr();
|
const int *r = iarr.ptr();
|
||||||
|
|
||||||
|
Vector<int> polygon;
|
||||||
for (int j = 0; j < rlen; j += 3) {
|
for (int j = 0; j < rlen; j += 3) {
|
||||||
Polygon polygon;
|
polygon.resize(3);
|
||||||
polygon.indices.resize(3);
|
polygon.write[0] = r[j + 0] + from;
|
||||||
polygon.indices.write[0] = r[j + 0] + from;
|
polygon.write[1] = r[j + 1] + from;
|
||||||
polygon.indices.write[1] = r[j + 1] + from;
|
polygon.write[2] = r[j + 2] + from;
|
||||||
polygon.indices.write[2] = r[j + 2] + from;
|
|
||||||
polygons.push_back(polygon);
|
polygons.push_back(polygon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -318,7 +318,7 @@ void NavigationMesh::_set_polygons(const Array &p_array) {
|
|||||||
RWLockWrite write_lock(rwlock);
|
RWLockWrite write_lock(rwlock);
|
||||||
polygons.resize(p_array.size());
|
polygons.resize(p_array.size());
|
||||||
for (int i = 0; i < p_array.size(); i++) {
|
for (int i = 0; i < p_array.size(); i++) {
|
||||||
polygons.write[i].indices = p_array[i];
|
polygons.write[i] = p_array[i];
|
||||||
}
|
}
|
||||||
notify_property_list_changed();
|
notify_property_list_changed();
|
||||||
}
|
}
|
||||||
@@ -328,17 +328,26 @@ Array NavigationMesh::_get_polygons() const {
|
|||||||
Array ret;
|
Array ret;
|
||||||
ret.resize(polygons.size());
|
ret.resize(polygons.size());
|
||||||
for (int i = 0; i < ret.size(); i++) {
|
for (int i = 0; i < ret.size(); i++) {
|
||||||
ret[i] = polygons[i].indices;
|
ret[i] = polygons[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void NavigationMesh::set_polygons(const Vector<Vector<int>> &p_polygons) {
|
||||||
|
RWLockWrite write_lock(rwlock);
|
||||||
|
polygons = p_polygons;
|
||||||
|
notify_property_list_changed();
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector<Vector<int>> NavigationMesh::get_polygons() const {
|
||||||
|
RWLockRead read_lock(rwlock);
|
||||||
|
return polygons;
|
||||||
|
}
|
||||||
|
|
||||||
void NavigationMesh::add_polygon(const Vector<int> &p_polygon) {
|
void NavigationMesh::add_polygon(const Vector<int> &p_polygon) {
|
||||||
RWLockWrite write_lock(rwlock);
|
RWLockWrite write_lock(rwlock);
|
||||||
Polygon polygon;
|
polygons.push_back(p_polygon);
|
||||||
polygon.indices = p_polygon;
|
|
||||||
polygons.push_back(polygon);
|
|
||||||
notify_property_list_changed();
|
notify_property_list_changed();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -350,7 +359,7 @@ int NavigationMesh::get_polygon_count() const {
|
|||||||
Vector<int> NavigationMesh::get_polygon(int p_idx) {
|
Vector<int> NavigationMesh::get_polygon(int p_idx) {
|
||||||
RWLockRead read_lock(rwlock);
|
RWLockRead read_lock(rwlock);
|
||||||
ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
|
ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
|
||||||
return polygons[p_idx].indices;
|
return polygons[p_idx];
|
||||||
}
|
}
|
||||||
|
|
||||||
void NavigationMesh::clear_polygons() {
|
void NavigationMesh::clear_polygons() {
|
||||||
@@ -367,19 +376,13 @@ void NavigationMesh::clear() {
|
|||||||
void NavigationMesh::set_data(const Vector<Vector3> &p_vertices, const Vector<Vector<int>> &p_polygons) {
|
void NavigationMesh::set_data(const Vector<Vector3> &p_vertices, const Vector<Vector<int>> &p_polygons) {
|
||||||
RWLockWrite write_lock(rwlock);
|
RWLockWrite write_lock(rwlock);
|
||||||
vertices = p_vertices;
|
vertices = p_vertices;
|
||||||
polygons.resize(p_polygons.size());
|
polygons = p_polygons;
|
||||||
for (int i = 0; i < p_polygons.size(); i++) {
|
|
||||||
polygons.write[i].indices = p_polygons[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void NavigationMesh::get_data(Vector<Vector3> &r_vertices, Vector<Vector<int>> &r_polygons) {
|
void NavigationMesh::get_data(Vector<Vector3> &r_vertices, Vector<Vector<int>> &r_polygons) {
|
||||||
RWLockRead read_lock(rwlock);
|
RWLockRead read_lock(rwlock);
|
||||||
r_vertices = vertices;
|
r_vertices = vertices;
|
||||||
r_polygons.resize(polygons.size());
|
r_polygons = polygons;
|
||||||
for (int i = 0; i < polygons.size(); i++) {
|
|
||||||
r_polygons.write[i] = polygons[i].indices;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef DEBUG_ENABLED
|
#ifdef DEBUG_ENABLED
|
||||||
|
|||||||
@@ -39,10 +39,7 @@ class NavigationMesh : public Resource {
|
|||||||
RWLock rwlock;
|
RWLock rwlock;
|
||||||
|
|
||||||
Vector<Vector3> vertices;
|
Vector<Vector3> vertices;
|
||||||
struct Polygon {
|
Vector<Vector<int>> polygons;
|
||||||
Vector<int> indices;
|
|
||||||
};
|
|
||||||
Vector<Polygon> polygons;
|
|
||||||
Ref<ArrayMesh> debug_mesh;
|
Ref<ArrayMesh> debug_mesh;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
@@ -194,6 +191,8 @@ public:
|
|||||||
int get_polygon_count() const;
|
int get_polygon_count() const;
|
||||||
Vector<int> get_polygon(int p_idx);
|
Vector<int> get_polygon(int p_idx);
|
||||||
void clear_polygons();
|
void clear_polygons();
|
||||||
|
void set_polygons(const Vector<Vector<int>> &p_polygons);
|
||||||
|
Vector<Vector<int>> get_polygons() const;
|
||||||
|
|
||||||
void clear();
|
void clear();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user