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Unify typing of variables, constants and parameters in GDScript

This commit is contained in:
Dmitrii Maganov
2022-12-22 22:43:36 +02:00
parent 1d14c054a1
commit a1d06749f1
17 changed files with 237 additions and 357 deletions

View File

@@ -0,0 +1,32 @@
func check(input: int) -> bool:
return input == 1
var recur = null
var prop = null
func check_arg(arg = null) -> void:
if arg != null:
print(check(arg))
func check_recur() -> void:
if recur != null:
print(check(recur))
else:
recur = 1
check_recur()
func test() -> void:
check_arg(1)
check_recur()
if prop == null:
set('prop', 1)
print(check(prop))
set('prop', null)
var loop = null
while loop != 2:
if loop != null:
print(check(loop))
loop = 1 if loop == null else 2