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Remove redundant void argument lists

Using clang-tidy's `modernize-redundant-void-arg`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-redundant-void-arg.html
This commit is contained in:
Rémi Verschelde
2020-05-14 11:11:27 +02:00
parent dcd1151d77
commit a1aaed5a84
17 changed files with 33 additions and 33 deletions

View File

@@ -46,7 +46,7 @@ typedef struct
void *next;
void *(*constructor)(godot_object *);
void (*destructor)(void *);
const char *(*get_plugin_name)(void);
const char *(*get_plugin_name)();
const char **(*get_supported_extensions)(int *count);
godot_bool (*open_file)(void *, void *); // data struct, and a FileAccess pointer
godot_real (*get_length)(const void *);