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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -71,7 +71,7 @@ void SkeletonModificationStack2D::setup() {
if (skeleton != nullptr) {
is_setup = true;
for (int i = 0; i < modifications.size(); i++) {
if (!modifications[i].is_valid()) {
if (modifications[i].is_null()) {
continue;
}
modifications.get(i)->_setup_modification(this);
@@ -100,7 +100,7 @@ void SkeletonModificationStack2D::execute(float p_delta, int p_execution_mode) {
}
for (int i = 0; i < modifications.size(); i++) {
if (!modifications[i].is_valid()) {
if (modifications[i].is_null()) {
continue;
}
@@ -117,7 +117,7 @@ void SkeletonModificationStack2D::draw_editor_gizmos() {
if (editor_gizmo_dirty) {
for (int i = 0; i < modifications.size(); i++) {
if (!modifications[i].is_valid()) {
if (modifications[i].is_null()) {
continue;
}
@@ -147,7 +147,7 @@ void SkeletonModificationStack2D::set_editor_gizmos_dirty(bool p_dirty) {
void SkeletonModificationStack2D::enable_all_modifications(bool p_enabled) {
for (int i = 0; i < modifications.size(); i++) {
if (!modifications[i].is_valid()) {
if (modifications[i].is_null()) {
continue;
}
modifications.get(i)->set_enabled(p_enabled);
@@ -160,7 +160,7 @@ Ref<SkeletonModification2D> SkeletonModificationStack2D::get_modification(int p_
}
void SkeletonModificationStack2D::add_modification(Ref<SkeletonModification2D> p_mod) {
ERR_FAIL_COND(!p_mod.is_valid());
ERR_FAIL_COND(p_mod.is_null());
p_mod->_setup_modification(this);
modifications.push_back(p_mod);