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Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
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committed by
AThousandShips
parent
0f95e9f8e6
commit
a1846b27ea
@@ -35,7 +35,7 @@
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#include "scene/main/window.h"
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void BaseButton::_unpress_group() {
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if (!button_group.is_valid()) {
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if (button_group.is_null()) {
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return;
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}
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