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Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -92,7 +92,7 @@ void Path3D::_update_debug_mesh() {
debug_mesh.instantiate();
}
if (!(curve.is_valid())) {
if (curve.is_null()) {
RS::get_singleton()->instance_set_visible(debug_instance, false);
return;
}
@@ -222,7 +222,7 @@ void PathFollow3D::update_transform() {
}
Ref<Curve3D> c = path->get_curve();
if (!c.is_valid()) {
if (c.is_null()) {
return;
}