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Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -62,7 +62,7 @@ void NavigationMeshEditor::_bake_pressed() {
ERR_FAIL_NULL(node);
Ref<NavigationMesh> navmesh = node->get_navigation_mesh();
if (!navmesh.is_valid()) {
if (navmesh.is_null()) {
err_dialog->set_text(TTR("A NavigationMesh resource must be set or created for this node to work."));
err_dialog->popup_centered();
return;