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Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -1373,7 +1373,7 @@ void godotsharp_weakref(Object *p_ptr, Ref<RefCounted> *r_weak_ref) {
if (rc) {
Ref<RefCounted> r = rc;
if (!r.is_valid()) {
if (r.is_null()) {
return;
}