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Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
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committed by
AThousandShips
parent
0f95e9f8e6
commit
a1846b27ea
@@ -145,8 +145,8 @@ void TilesEditorUtils::_thread() {
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}
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void TilesEditorUtils::queue_pattern_preview(Ref<TileSet> p_tile_set, Ref<TileMapPattern> p_pattern, Callable p_callback) {
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ERR_FAIL_COND(!p_tile_set.is_valid());
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ERR_FAIL_COND(!p_pattern.is_valid());
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ERR_FAIL_COND(p_tile_set.is_null());
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ERR_FAIL_COND(p_pattern.is_null());
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{
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MutexLock lock(pattern_preview_mutex);
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pattern_preview_queue.push_back({ p_tile_set, p_pattern, p_callback });
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