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Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -145,8 +145,8 @@ void TilesEditorUtils::_thread() {
}
void TilesEditorUtils::queue_pattern_preview(Ref<TileSet> p_tile_set, Ref<TileMapPattern> p_pattern, Callable p_callback) {
ERR_FAIL_COND(!p_tile_set.is_valid());
ERR_FAIL_COND(!p_pattern.is_valid());
ERR_FAIL_COND(p_tile_set.is_null());
ERR_FAIL_COND(p_pattern.is_null());
{
MutexLock lock(pattern_preview_mutex);
pattern_preview_queue.push_back({ p_tile_set, p_pattern, p_callback });