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Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -110,7 +110,7 @@ void MultiMeshEditor::_populate() {
MeshInstance3D *ss_instance = Object::cast_to<MeshInstance3D>(ss_node);
if (!ss_instance || !ss_instance->get_mesh().is_valid()) {
if (!ss_instance || ss_instance->get_mesh().is_null()) {
err_dialog->set_text(TTR("Surface source is invalid (no geometry)."));
err_dialog->popup_centered();
return;