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Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
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committed by
AThousandShips
parent
0f95e9f8e6
commit
a1846b27ea
@@ -689,7 +689,7 @@ void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
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}
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void AnimationBezierTrackEdit::_play_position_draw() {
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if (!animation.is_valid() || play_position_pos < 0) {
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if (animation.is_null() || play_position_pos < 0) {
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return;
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}
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