1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
This commit is contained in:
A Thousand Ships
2024-08-25 14:15:10 +02:00
committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
177 changed files with 517 additions and 519 deletions

View File

@@ -689,7 +689,7 @@ void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
}
void AnimationBezierTrackEdit::_play_position_draw() {
if (!animation.is_valid() || play_position_pos < 0) {
if (animation.is_null() || play_position_pos < 0) {
return;
}